![]() As you can choose (and are encouraged to) add party members before you begin the game, these characters (aside from your primary one) are generic and without substance, feeling out of place and unwelcome. The first game begins just like 90% of D&D campaigns do you’ve had a sheltered upbringing but you are suddenly cast out into the vast world where mystery is afoot. ![]() The sequel certainly sees a definite improvement, but the game is still developed in the same engine, so don’t expect too much. Dungeons and caves are also quite standard in terms of their layout, lacking thought and ingenuity. The first game’s general overworld is quite basic but it’s what to be expected due to its age. The game is all designed with that particular view in mind and sometimes it works great other times, not so much. However, I did find myself getting stuck behind stairs or the like a few times. World Designįor an isometric view, the game does surprisingly well at keeping everything in frame. The games certainly punish you for dying because getting everything back to the way it was is infuriatingly cumbersome to the point where I considered just leaving them dead as I just didn’t want to have to go through that again. I then revived them at a temple, only to realise that I was required to reallocate the equipment, as well as dealing with the current loot that I originally had. I didn’t have enough room to fit all of my fallen allies’ equipment into my inventory, so I had to make multiple trips. I had six characters in my party and three died in a fight. ![]() Item management is also an absolutely nightmare, and the control scheme is only partly to blame! With the Baldur’s Gate games originally being developed for PC, swapping items over from one character to the next is a task in itself. Also, please consider supporting us on Patreon so that we can continue to do what we love doing. The game does have an auto-save feature, and you can save manually yourself, but the frustration still remains.Įnjoying our Baldur’s Gate and Baldur’s Gate II Enhanced Editions Switch review so far? Don’t forget to like us on Facebook and follow us on Twitter for more Nintendo Switch content. Early in the game, I found myself defeating Xnats with a single attack, only to turn a corner and encounter an ogre who did the same thing to me. The original entry suffers from a lack of difficulty balancing. This all may be due to the games being designed solely for the PC and whilst the Switch version strangely doesn’t allow for touchscreen controls, controlling the game with a gamepad controller proves to be further cumbersome. You will surely find yourself looking up guides and walkthroughs in order to perform the simplest of actions. Years of games refining RPG mechanics has made the genre a less cumbersome endeavour and while many stemmed from the Baldur’s Gate series, the originals show the base experience that was only improved upon as the years went on. General actions and simply getting stuff done can be awkward and unintuitive. However, that all depends on whether you would want to as these entries on a modern system instantly shows how poorly they have aged. If you are unfamiliar with the rules and therefore choose an easier difficulty selection, the games can be enjoyed at a pace that gradually introduces you to the mechanics and who knows, you may even want to gather some friends around to your place and start playing some face-to-face D&D or, you can get better and try it again on a harder difficulty. Luckily, the games have optional difficulty settings which should be highly considered based off of your prior knowledge. ![]() ![]() If you have never played Dungeons and Dragons, or any other role-playing tabletop games for that matter, then grasping the game’s concepts may be tricky. The Baldur’s Gate games use the traditional 2nd edition Advanced Dungeons and Dragons rules. ![]()
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